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All Federation starships I have seen have a very similar configuration. Is there any in-universe explanation for this?

I know this configuration comes from human ships like the NX-01, but why was it kept for the federation after it was formed? why not follow a Vulcan or Andorian design instead? Is there any inherent benefit of having a big round section and external engines?

I remember from an Enterprise episode that they emit some radiation that is dangerous, but there should be a way to shield it to allow a less fragile design.

Goodbye Stack Exchange
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santiagozky
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    Out of universe explination would be that it helps the audience recognise who is who. And the way it looks was just an asthetic the prop designers chose during creation. – OghmaOsiris Jun 28 '11 at 13:39
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    Suggested speculative in-universe explanation: “We spent 18 years designing and building one starship this way, and it worked. We’d rather not spend 18 years designing and building a starship in a different way only to find out it doesn’t work.” – Paul D. Waite Jun 29 '11 at 16:16
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    Also, if each ship is a unique, custom-designed ship, it makes training crews and replacing crew members an impossible task. Standardization saves work both in building and in operating. – PoloHoleSet Sep 08 '16 at 15:15
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    @PaulD.Waite: But that's just the point of the question, isn't it? "We", the Vulcans/Andorians, spent many more than 18 years designing and building plenty of starships in their respective ways, and they worked. Be aware that, once the Federation has been founded, "we" refers (at least) to humans, Vulcans, Andorians, and Tellarites, not just humans any more. – O. R. Mapper Oct 29 '16 at 12:37
  • @O.R.Mapper: “the Vulcans/Andorians... spent many more than 18 years designing and building plenty of starships in their respective ways, and they worked” — sure, but maybe not as well as the Earth-designed ships for the kinds of missions that the Federation and Starfleet wanted to conduct. (I haven’t seen Enterprise, so I’m not clear on the different races’ ships and their capabilities at the time.) – Paul D. Waite Oct 29 '16 at 13:35

4 Answers4

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In-Universe, the Federation has a standard design for their warp engines, and they use a technology for power and warp travel which is somewhat different than other species use. The necessities of their design compel them to build their ships along a standard model (saucer + nacelles).

Form follows function, in this case.

There is also a unification aspect: the Federation is composed of many species, some of which are radically different, physically and physiologically. Their ship design is part of the Federation shared culture, and serves to give all the races a cultural touchpoint. The origins of this go back all the way to the NX-01 and its sister ships.

Other races seem to use different technology (or at least a different method of nacelle design) for their propulsion. Romulans, for instance, somehow harness energy from micro black holes. Thus, other species designs follow their own culture, limited by their engineering constraints.

Edit:

Here's a page which includes some Star Trek starship design guidelines, including nacelle pairing (they MUST be in pairs), placement (must be visible from the front), and size. They are included in a site devoted to people designing new types (for fanfic, fan images, etc) but are purportedly from Gene himself.

Jeff
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    but is there any explanation of why the human design prevailed? Vulcan spacefleet was probably a lot larger and with more experienced people. – santiagozky Jun 28 '11 at 20:15
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    @santiagozky: None is explicitly given, though Enterprise shows that the NX-01 was CRUICIAL to the formation of the Federation, and of the 3 main races (Humans, Vulcans, and Andorians) the humans were most neutral. Vulcan and Andoria had been at war as bitter enemies for a long time, either would have been hesitant to adopt the other's ship designs. – Jeff Jun 28 '11 at 20:19
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    Doesn't the Defiant break those rules? – HorusKol Jun 29 '11 at 00:11
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    @HorusKol yes, the Defiant is a radially different design. However, while being designed the goal was to make the Defiant (and its class of ship) specifically to counter the Borg. Most likely that design goal led to some non-convential thinking in the engineering and design teams which resulted in the ship we saw. – Xantec Jun 29 '11 at 01:03
  • @Xantec - yeah, probably explains the engineering problems they had on the Defiant and Valiant... – HorusKol Jun 29 '11 at 03:59
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    @Horus Yes, the Defiant does. But those weren't in-universe guidelines, they were artistic ones, given by Gene for TNG. They represented the series style and outlook. DS9 changed the rules, and no one felt the minor tremors of Gene rolling in his grave (though I think he would actually have approved). – Jeff Jun 29 '11 at 04:36
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    The Defiant may be a different design. But the core concept remains the same. Like all Starfleet shişs she has twin nacelles. The only difference is they are placed in the body of a ship where other ship nacelles are far away from the body. IMHO this has two consequences; One is, Defiant is a more compact and this makes her a smaller target. Because unlike other Federation starships Defiant is a pure breed warship. The second consequence is because the nacelles are closer Defaint needs to be more compact cause the warp field will be smaller. – Sinan Jun 29 '11 at 12:30
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    @Horuskol, the main problem of Defiant Class warships was that they were two powerful for their size. This was the general design flaw. And as stated in series as; "It would tear itself apart" – Sinan Jun 29 '11 at 12:32
  • And the ST XI Reboot has a single warp engine design with a secondary hull... breaking badly the Gene Roddenberry guidelines. – aramis Jul 06 '11 at 20:16
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    @aramis: Is it possible it's one nacelle with two warp field coils (the linked page says this about the 'all good things' episode where we see 3 nacelles: "The 'All Good Things' Enterprise is explained not to violate these because it has two warp field coils in each nacelle, thus creating three pairs. The Franz Joseph Designs single-nacelle ships are not official canon...") – Jeff Jul 06 '11 at 20:22
  • @Jeff The FJD designs appear on-screen on background screens in TMP, and the names and call signs are heard in "radio" traffic. Claims they aren't canon be damned - those blueprints appeared on-screen! – aramis Jul 06 '11 at 20:32
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    The nacelles don't HAVE to be in pairs; the Enterprise-D from the future in "All Good THings..." was retrofitted with a third nacelle in the middle of the two original ones. Maybe it was double-wide and counts as two, I don't recall. – KeithS Sep 17 '11 at 01:29
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    @KeithS +1, I do remember them saying it was retrofitted for whatever war they were talking about. – Kalamane Sep 17 '11 at 02:12
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    @KeithS: This is discussed on the linked page. – Jeff Sep 17 '11 at 14:08
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    @KeithS: I actually quoted the relevant sections in a previous comment, Jul 6 @ 20:22 – Jeff Sep 17 '11 at 14:09
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The Not-In-Universe is the trope of "Shape identifies fleet." This trope is VERY common in Sci-Fi, being obvious in Battlestar Galactica (Old and New), Buck Rogers, Star Trek, Star Wars, the whole Mecha Anime subgenre, and more.

Gene Roddenberry, according to multiple sources, said the ships must have two nacelles, with nothing between them, and a saucer; they may have a secondary hull. All of the filmed TOS ships match this except for the Tholian and First Federation ships.

In universe, it's reuse of known strategies of ship design.

This can be seen in how the last several US carrier designs are pretty much externally identical, in ways that go beyond mere practical considerations. Elevator locations, cat and arrest gear locations, and defense systems are practical; tower shape is far less a practical matter. Much of what's in the tower could be relocated, making for a smaller, less imperiled tower.

The Saucer design provides a low frontal cross section, and high deck surface. (Ignoring the illogic of having thrust run along the decks, of course.) A tubular secondary hull is similarly efficient, but puts more vertical space together than horizontal space. All federation designs seen save 3 mix these elements; the other three are special cases (the Multi-Vector Attack ship, the Warp Shuttle in TMP, and the freighter in TAS).

Further, the use of similar pattern nacelles means crew familiarity with them... likely, they also carry the same drive systems in them.

aramis
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    and don't forget spares commonality and construction cost. If you can have one facility build assemblies and parts for multiple classes of ships, the economy of scale kicks in to reduce cost and you also need less warehouse space for the gazillions of spare parts (and a ship in trouble can be more easily assisted by a ship of a different class of course). – jwenting Jul 07 '11 at 06:07
  • @jwenting: "spares commonality and construction cost" exists out of universe too. Lots of ship models in ST have been produced by modifying existing studio models or combining parts of CGI models, due to cost or time constraints. – thkala Jul 20 '11 at 20:57
  • of course. didn't mention it because the original answer was in universe – jwenting Jul 21 '11 at 13:37
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    @thkala Except that the scale varies widely for use of the same model part. – aramis May 27 '13 at 19:54
  • In this vein, it seems like color also identifies fleet. Federation blue, Klingon red, Romulan green, Ferengi orange, Cardassian yellow, Dominion purple, Borg white/gray, etc. –  Jun 13 '13 at 18:41
  • I also thought the inside of ST ships of various races seemed all the same, with the only difference being the "desktop theme". –  Jun 13 '13 at 18:42
  • "being obvious in Battlestar Galactica (Old and New)" - not sure this can be counted. There were really only very few military ship types visible per faction (mostly not enough comparable vessels to establish a real "design lineage" - e.g. I'd say Vipers, Raptors, and the Galactica herself in the new BSG have barely anything in common), and at least the ships from the civilian fleet that Galactica protected exhibited considerable variation. – O. R. Mapper Oct 29 '16 at 12:41
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I recall a visual reference book that "Saucer separation" was an emergency procedure which could be performed by some types of Federation starships, and involves the complete disconnection of the primary and secondary hulls.

the system was designed to allow civilians and non-combatants to remain aboard the saucer section, while the main crew took the secondary hull with the main armaments to meet any threat that a starship could face.

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All because there are ships that work "as is" from one species, doesn't mean that every single species in the Federation should be using the same ship design.

  1. That is like saying we all should just drive Ford trucks since they work just fine and forget about all other car designs. For that matter, shouldn't everyone be living in the same house types? How about restaurants and....and....and....

  2. All because a species is part of the Federation doesn't mean they all share their technologies etc. It only means they help each other out. Just like our United Nations. They "can" share tech, but they don't HAVE to.

  3. Just like all planets and species, the Federation is still responsible to have it's own structure and policies and whatever type of "money" to build things. Being part of the Federation doesn't mean everyone and every planet should be using the exact same tech.

TheLethalCarrot
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